How to Survive

Left by the dungeons' dead and in boss chests, never out in the open. The top weapons need one.

Dropped by

EnemyLevelsDayNightCrypt
Grunt13–55——1/60
Assassin13–55——1/60
Shielder13–55——1/60
Kamikaze13–55——1/60
Loot Goblin13–55———
Warden13–55AlwaysAlways—
Revolver13–55——1/60
Gunner13–55——1/60
DeadEye13–55——1/60
Grenadier13–55——1/60
Marauder13–55———

Odds per kill (per loot pile), across the levels that can drop it. Open an enemy for its exact table at each level.

Found in chests

ChestChanceAverage count
Ashmoor Catacombs chest≈ Always (100%)1.5
Ironholm Tomb boss chest≈ Always (100%)1.5
Bonewatch Tomb boss chest≈ Always (100%)1.5
Ashmire Sanctum boss chest≈ Always (100%)1.5
Stonemoor Crypt boss chest≈ Always (100%)1.5
Hollowwind Crypt boss chest≈ Always (100%)1.5
Ashwatch Sanctum boss chest≈ Always (100%)1.5
Duskdeep Crypt boss chest≈ Always (100%)1.5
Shadowdeep Sanctum boss chest≈ Always (100%)1.5
Blackdeep Sanctum boss chest≈ Always (100%)1.5
Shadowcrest Sanctum boss chest≈ Always (100%)1.5
The Mainframe boss chest≈ Always (100%)1.5
Shrine of the Giant Piranha chest≈ Always (100%)3.0
Shrine of the Old Pike chest≈ Always (100%)3.0
Shrine of the Tuna chest≈ Always (100%)3.0
Shrine of the Goblin Shark chest≈ Always (100%)3.0
Shrine of the Pufferfish chest≈ Always (100%)3.0
Shrine of the Spidercrab chest≈ Always (100%)3.0

Traders' prices are before the Merchant skill. What they pay adds up across sales, fractions included.