A spell card is a weapon: its bolt is the attack and its spell is on the aim button. Any weapon roll is a card a third of the time, from the level a spell starts at; a school's 4th and 5th spells come half as often. Weapons traders sell each school's first card. Hold a card once and you learn to inscribe it at an alchemy table. A better rarity shortens the cooldown, by up to 20% at Legendary.
PyroAcidElecFrostVoodooCactusArcane
Pyro
Offensive - Burn enemies and set the ground ablaze
Fireball
Launch a fireball that explodes on impact and leaves the ground burning.
Cooldown 15 s (Common) to 12 s (Legendary) · drops from level 1 · sold by weapons traders
Firebeam
Unleash a giant fire beam that scorches everything.
Cooldown 60 s (Common) to 48 s (Legendary) · drops from level 3
Surcharge
Burn all enemies in a wide zone, detonating those already ablaze.
Cooldown 50 s (Common) to 40 s (Legendary) · drops from level 6
Wisp
Summon a wisp that deals extra burn damage, jumping to another enemy on kill.
Cooldown 100 s (Common) to 80 s (Legendary) · drops from level 10 · rarer
Finger Guns
Swap your weapon for fiery fingers that shoot explosive fire bullets.
Cooldown 80 s (Common) to 64 s (Legendary) · drops from level 16 · rarer
Acid
Offensive - Slow enemies and corrode the battlefield
Thrower
Spit jets of acid that leave corrosive puddles on the ground.
Cooldown 30 s (Common) to 24 s (Legendary) · drops from level 1 · sold by weapons traders
Geyser
Summon an acid geyser that erupts on impact.
Cooldown 45 s (Common) to 36 s (Legendary) · drops from level 3
Bubble
Throw a big acid bubble that bursts on impact and creates multiple acid puddles.
Cooldown 40 s (Common) to 32 s (Legendary) · drops from level 6
Contagion
Corrodes all enemies in a wide zone and applies Contagious, causing them to explode on death.
Cooldown 70 s (Common) to 56 s (Legendary) · drops from level 10 · rarer
Rain
Call down a rain of acid that corrodes enemies in a wide area.
Cooldown 120 s (Common) to 96 s (Legendary) · drops from level 16 · rarer
Elec
Utility - Move fast and strike enemies with lightning
Strikes
Launch a line of lightning strikes that zap everything in their path.
Cooldown 20 s (Common) to 16 s (Legendary) · drops from level 1 · sold by weapons traders
Boing
Instantly jump to escape your enemies.
Cooldown 15 s (Common) to 12 s (Legendary) · drops from level 3
Portal
Spawn up to two portals that teleport players and duplicate spell projectiles.
Cooldown 10 s (Common) to 8 s (Legendary) · drops from level 6
Swap
Swap positions with an enemy, exploding at both locations.
Cooldown 25 s (Common) to 20 s (Legendary) · drops from level 10 · rarer
Thunderstrike
Rise up, then dive down to blast the area and unleash thunder over your enemies.
Cooldown 100 s (Common) to 80 s (Legendary) · drops from level 16 · rarer
Frost
Defensive - Freeze enemies and reinforce your shield
Breeze
Summon a breeze that freezes enemies in a wide cone.
Cooldown 40 s (Common) to 32 s (Legendary) · drops from level 1 · sold by weapons traders
Bridge
Summon a bridge that shields allies who cross it.
Cooldown 25 s (Common) to 20 s (Legendary) · drops from level 3
Cube
Turn yourself or an ally into an invulnerable ice cube.
Cooldown 20 s (Common) to 16 s (Legendary) · drops from level 6
Glaze
Release a burst, dealing damage to nearby enemies and shielding nearby allies.
Cooldown 80 s (Common) to 64 s (Legendary) · drops from level 10 · rarer
Blizzard
Summon a blizzard that follows you, dealing damage to all enemies and shielding allies.
Cooldown 120 s (Common) to 96 s (Legendary) · drops from level 16 · rarer
Voodoo
Utility - Drain enemy life and support allies
Drain
Command your doll to drain an enemy's health.
Cooldown 25 s (Common) to 20 s (Legendary) · drops from level 1 · sold by weapons traders
Rescue
Channel your doll's power to heal or revive the nearest ally.
Cooldown 60 s (Common) to 48 s (Legendary) · drops from level 3
Corruption
Channel a doll to corrupt enemies, making them fight for you.
Cooldown 35 s (Common) to 28 s (Legendary) · drops from level 6
Ritual
Summon a ring of candles that restores the health of allies within its light.
Cooldown 100 s (Common) to 80 s (Legendary) · drops from level 10 · rarer
Doll
Summon a doll that grants invincibility and high speed to allies within its zone.
Cooldown 110 s (Common) to 88 s (Legendary) · drops from level 16 · rarer
Cactus
Utility - Control the battlefield by summoning helpful cacti
Mino
Summon a cactus mine that explodes when stepped on.
Cooldown 7 s (Common) to 5.6 s (Legendary) · drops from level 1 · sold by weapons traders
Pistolero
Summon a cactus turret that fires continuously at nearby enemies.
Cooldown 40 s (Common) to 32 s (Legendary) · drops from level 3
Wallo
Summon cactus spikes that damage and slow enemies on contact.
Cooldown 40 s (Common) to 32 s (Legendary) · drops from level 6
Decoyo
Summon a dancing cactus that lures enemies before exploding.
Cooldown 95 s (Common) to 76 s (Legendary) · drops from level 10 · rarer
Bandito
Summon a powerful cactus golem that fights for you for a while.
Cooldown 100 s (Common) to 80 s (Legendary) · drops from level 16 · rarer
Arcane
Utility - Bend the mind and the light
Candlelight
Conjure a floating light that follows you through dark crypts and long nights.
Cooldown 10 s (Common) to 8 s (Legendary) · drops from level 1 · sold by weapons traders
Detect Life
See every living thing nearby, even through walls.
Cooldown 30 s (Common) to 24 s (Legendary) · drops from level 3
Ward
Hold up a barrier that soaks most of each hit until it breaks.
Cooldown 30 s (Common) to 24 s (Legendary) · drops from level 3
Paralyze
Freeze an enemy rigid where it stands.
Cooldown 40 s (Common) to 32 s (Legendary) · drops from level 6
Fury
Drive the enemies in an area into a rage against each other.
Cooldown 60 s (Common) to 48 s (Legendary) · drops from level 10 · rarer
Invisibility
Vanish from sight until you strike.
Cooldown 90 s (Common) to 72 s (Legendary) · drops from level 16 · rarer