Lays down a long gatling stream. Don't stand in it.
Where it camps
| Region | Its levels there | Share of camp members |
|---|---|---|
| Wraith Isle | 10–16 (night +3) | 7.94% |
| Hoarfrost Reach | 36–42 (night +3) | 10.3% |
| The Hollow March | 18–24 (night +3) | 10.8% |
| The Ashen Waste | 24–30 (night +3) | 13.6% |
| Emberfall Caldera | 42–48 (night +3) | 14.7% |
| The Sundown Barrens | 30–36 (night +3) | 14% |
Also in crypt rooms: 3, 4, 5, 6, 7, 8, 9, 10, 11, 12.
Drops
One roll a kill. Every row rolls on its own, so a kill can drop several. At night an island camp stands 3 levels higher than by day, and its table is read at that level: pick the risen level.
| Item | Quantity | Rarity | Chance |
|---|---|---|---|
| 4–8 | 1/3 | 33.3% | |
| 1–2 | 1/14.8 | 6.77% | |
| 1–2 | 1/10 | 9.97% | |
| 1–2 | 1/14.8 | 6.77% | |
| 1–2 | 1/14.8 | 6.77% | |
| 1–2 | 1/14.8 | 6.77% | |
| 1–2 | 1/14.8 | 6.77% | |
| 1–2 | 1/10 | 9.97% | |
| 1–2 | 1/14.8 | 6.77% | |
| 1–2 | 1/29 | 3.45% | |
| 1 | 1/6.57 | 15.2% | |
| 1 | 1/16.2 | 6.17% | |
| 1 | 1/59 | 1.69% | |
| 1 | 1/91.2 | 1.10% | |
| 1 | 1/365 | 0.274% | |
| 1 | 1/365 | 0.274% | |
| 1 | 1/365 | 0.274% | |
| 10–15 | 1/60 | 1.67% | |
| Clothing (Common) | 1 | 1/46.7 | 2.14% |
| Clothing (Uncommon) | 1 | 1/159 | 0.629% |
| Clothing (Rare) | 1 | 1/1167 | 0.086% |
| 1 | 1/90 | 1.11% | |
| 1–2 | 1/2 | 50% |
Stats by level
| Level | Health | Hit | XP | XP (island camp) |
|---|---|---|---|---|
| 1 | 88 | 4 | 30 | 17 |
| 5 | 136 | 5 | 90 | 50 |
| 10 | 234 | 7 | 165 | 91 |
| 15 | 404 | 9 | 240 | 132 |
| 20 | 696 | 12 | 315 | 173 |
| 25 | 1200 | 16 | 390 | 215 |
| 30 | 2068 | 22 | 465 | 256 |
| 35 | 3563 | 29 | 540 | 297 |
| 40 | 6140 | 39 | 615 | 338 |
| 45 | 10582 | 52 | 690 | 380 |
| 50 | 18237 | 70 | 765 | 421 |
| 55 | 31429 | 93 | 840 | 462 |
A hit is one blow on a player of the same level (100 health at Lv 1, more as you level), before level-gap scaling, skills, blocks, shields and potions. Camp enemies don't grow with the party; bosses do.