How to Survive

No in-game description.

Dropped by

EnemyLevelsDayNightCrypt
Grunt4–161/263 – 1/4561/263 – 1/4561/657 – 1/1140
Assassin4–161/210 – 1/3651/210 – 1/3651/526 – 1/912
Shielder4–161/210 – 1/3651/210 – 1/3651/526 – 1/912
Kamikaze4–161/263 – 1/4561/263 – 1/4561/657 – 1/1140
Loot Goblin4–161/105 – 1/1821/105 – 1/182—
Warden4–161/52.6 – 1/91.21/52.6 – 1/91.2—
Revolver4–161/263 – 1/4561/263 – 1/4561/657 – 1/1140
Gunner4–161/210 – 1/3651/210 – 1/3651/526 – 1/912
DeadEye4–161/210 – 1/3651/210 – 1/3651/526 – 1/912
Grenadier4–161/210 – 1/3651/210 – 1/3651/526 – 1/912
Marauder4–161/210 – 1/3651/210 – 1/365—

Odds per kill (per loot pile), across the levels that can drop it. Open an enemy for its exact table at each level.

Found in chests

ChestChanceAverage count
Ironholm Tomb boss chest≈ 1/108 (0.925%)1.0
Shrine of the Giant Piranha chest≈ 1/143 (0.700%)1.0
Bonewatch Tomb boss chest≈ 1/250 (0.400%)1.0
Shrine of the Old Pike chest≈ 1/308 (0.325%)1.0

Sold by

TraderShopPriceStock a day
DotDot's Fish13 gold3
MagsMags' Fish & Lures13 gold3

Traders' prices are before the Merchant skill. What they pay adds up across sales, fractions included.