How to Survive

Its shield turns away anything that hits it from the front. Get to its side or behind it.

Where it camps

RegionIts levels thereShare of camp members
Wraith Isle10–16 (night +3)15.3%
Hoarfrost Reach36–42 (night +3)15.5%
The Hollow March18–24 (night +3)16.2%
The Ashen Waste24–30 (night +3)13.6%
Emberfall Caldera42–48 (night +3)14.7%
The Sundown Barrens30–36 (night +3)11.2%

Also in crypt rooms: 3, 4, 5, 6, 7, 8, 9, 10, 11, 12.

Drops

One roll a kill. Every row rolls on its own, so a kill can drop several. At night an island camp stands 3 levels higher than by day, and its table is read at that level: pick the risen level.

ItemQuantityRarityChance
Gold 4–8 1/3 33.3%
Cloth 1–2 1/14.8 6.77%
Bone 1–2 1/10 9.97%
Hide 1–2 1/14.8 6.77%
Feather 1–2 1/14.8 6.77%
Deadwood Log 1–2 1/14.8 6.77%
Coal 1–2 1/14.8 6.77%
Grave Dust 1–2 1/10 9.97%
Shroud Linen 1–2 1/14.8 6.77%
Ectoplasm 1–2 1/29 3.45%
Standard Lure 1 1/6.57 15.2%
Professional Lure 1 1/16.2 6.17%
Standard Boss Lure 1 1/59 1.69%
Scientific Lure 1 1/91.2 1.10%
Crab Carcass 1 1/365 0.274%
Empty Beer Can 1 1/365 0.274%
Leech Bait 1 1/365 0.274%
Gold 10–15 1/60 1.67%
Clothing (Common) 1 1/46.7 2.14%
Clothing (Uncommon) 1 1/159 0.629%
Clothing (Rare) 1 1/1167 0.086%
Treasure map 1 1/90 1.11%
Scrap Metal 1–2 1/2 50%

Stats by level

LevelHealthHitXPXP (island camp)
160162514
593207541
101602713876
1527536200110
2047548263145
2581865325179
30141087388213
352429116450248
404187155513282
457215208575316
5012434278638351
5521429372700385

A hit is one blow on a player of the same level (100 health at Lv 1, more as you level), before level-gap scaling, skills, blocks, shields and potions. Camp enemies don't grow with the party; bosses do.