How to Survive

Crypt 7, level 34, in The Sundown Barrens. Its god is The Judgeball, level 38.

Who you fight

A siege starts with a short crypt (a room or two, a run of caves) before the open stage. The crypt's rooms hold Cryptic camps, the deeper rooms up to 2 levels higher than the crypt, and they drop their Crypt tables. Then the siege waves, which are Cryptic too and drop nothing. Melee mix in the deepest rooms:

EnemyShare
Assassin26.3%
Grunt31.6%
Kamikaze15.8%
Shielder26.3%

Gunmen: DeadEye (35%), Gunner (65%).

Boss chest

Each player gets their own roll once per run. The table is estimated by opening it thousands of times with the game's own roll, with no siege artifacts; artifacts raise the weapon, attachment and lure chances and the gold. On top of it the god leaves 1–2 of its trophy, Disco Shard, and the chest usually holds a treasure map to the next crypt's treasure isle (not if you have already looted that isle or carry its map; the god before the last crypt gives a loose map instead).

ItemQuantityRarityChance
Scientific Boss Lure 1 ≈ Always 100%
Soul Ember ~1.5 ≈ Always 100%
Brimstone ~1.7 ≈ 1/1.31 76%
Copper Ore ~1.7 ≈ 1/1.34 74.4%
Gear ~1.4 ≈ 1/1.67 59.9%
Coal ~1.4 ≈ 1/1.69 59%
Silk ~1.4 ≈ 1/1.7 58.9%
Gold ~30.0 ≈ 1/2.47 40.5%
Red Dot Sight 1 ≈ 1/2.7 37.1%
Laser Sight 1 ≈ 1/2.75 36.3%
Gold Ore ~1.2 ≈ 1/2.79 35.8%
Thick Hide ~1.2 ≈ 1/2.92 34.2%
Professional Lure 1 ≈ 1/3.28 30.5%
Clothing (Uncommon) 1 ≈ 1/3.54 28.3%
Clothing (Rare) 1 ≈ 1/4.98 20.1%
Clothing (Common) 1 ≈ 1/5.23 19.1%
Clothing (Epic) 1 ≈ 1/5.98 16.7%
Clothing (Legendary) 1 ≈ 1/6.34 15.8%
Suppressor 1 ≈ 1/6.87 14.5%
Better Quiver 1 ≈ 1/9.66 10.3%
Ruby 1 ≈ 1/10.8 9.30%
Sapphire 1 ≈ 1/11.1 9.00%
Amethyst 1 ≈ 1/11.3 8.85%
Emerald 1 ≈ 1/11.8 8.45%
Sniper Scope 1 ≈ 1/16.4 6.10%
Extended Mag 1 ≈ 1/16.9 5.92%
Scientific Lure 1 ≈ 1/19.4 5.15%
Assault Rifle (Uncommon) 1 ≈ 1/26.8 3.72%
Hammer (Common) 1 ≈ 1/29 3.45%
Fishing Rod (Uncommon) 1 ≈ 1/31.3 3.20%
Professional Boss Lure 1 ≈ 1/36.7 2.73%
Greatsword (Uncommon) 1 ≈ 1/37.4 2.67%
War Sword (Uncommon) 1 ≈ 1/38.8 2.57%
Assault Rifle (Common) 1 ≈ 1/40 2.50%
Sniper Rifle (Uncommon) 1 ≈ 1/44 2.27%
Shortsword (Uncommon) 1 ≈ 1/45.5 2.20%
Assault Rifle (Rare) 1 ≈ 1/50 2.00%
Longsword (Uncommon) 1 ≈ 1/50 2.00%
Greatsword (Rare) 1 ≈ 1/52.6 1.90%
Longsword (Common) 1 ≈ 1/53.3 1.88%
240 rarer finds (each under 1.82%)
ItemQuantityRarityChance
Assault Rifle (Epic) 1 ≈ 1/54.8 1.82%
War Sword (Rare) 1 ≈ 1/58 1.73%
Assault Rifle (Legendary) 1 ≈ 1/59.7 1.68%
Sniper Rifle (Rare) 1 ≈ 1/60.6 1.65%
Longsword (Legendary) 1 ≈ 1/62.5 1.60%
War Sword (Epic) 1 ≈ 1/62.5 1.60%
Longsword (Rare) 1 ≈ 1/62.5 1.60%
Shortsword (Rare) 1 ≈ 1/63.5 1.57%
Greatsword (Common) 1 ≈ 1/65.6 1.52%
Shortsword (Epic) 1 ≈ 1/69 1.45%
War Sword (Common) 1 ≈ 1/69 1.45%
Sniper Rifle (Common) 1 ≈ 1/70.2 1.43%
Sniper Rifle (Epic) 1 ≈ 1/75.5 1.32%
Fishing Rod (Rare) 1 ≈ 1/78.4 1.27%
Greatsword (Epic) 1 ≈ 1/80 1.25%
Shortsword (Legendary) 1 ≈ 1/81.6 1.23%
Shortsword (Common) 1 ≈ 1/81.6 1.23%
Longsword (Epic) 1 ≈ 1/85.1 1.18%
War Sword (Legendary) 1 ≈ 1/85.1 1.18%
Fishing Rod (Epic) 1 ≈ 1/85.1 1.18%
Greatsword (Legendary) 1 ≈ 1/87 1.15%
Sniper Rifle (Legendary) 1 ≈ 1/88.9 1.13%
Minigun (Uncommon) 1 ≈ 1/90.9 1.10%
Dual Revolvers (Uncommon) 1 ≈ 1/97.6 1.03%
Pickaxe (Uncommon) 1 ≈ 1/105 0.950%
Axe (Uncommon) 1 ≈ 1/105 0.950%
Sheriff Star (Uncommon) 1 ≈ 1/105 0.950%
Leveredge (Uncommon) 1 ≈ 1/108 0.925%
Fishing Rod (Legendary) 1 ≈ 1/108 0.925%
Pickaxe (Rare) 1 ≈ 1/118 0.850%
Carrot 1 ≈ 1/125 0.800%
Leech Bait 1 ≈ 1/125 0.800%
Leveredge (Rare) 1 ≈ 1/133 0.750%
Minigun (Rare) 1 ≈ 1/138 0.725%
Sheriff Star (Rare) 1 ≈ 1/143 0.700%
Sheriff Star (Epic) 1 ≈ 1/148 0.675%
Sheriff Star (Common) 1 ≈ 1/148 0.675%
Minigun (Common) 1 ≈ 1/154 0.650%
Dual Revolvers (Epic) 1 ≈ 1/154 0.650%
Leveredge (Common) 1 ≈ 1/154 0.650%
Axe (Rare) 1 ≈ 1/167 0.600%
Pickaxe (Common) 1 ≈ 1/174 0.575%
Axe (Legendary) 1 ≈ 1/174 0.575%
Dual Revolvers (Rare) 1 ≈ 1/174 0.575%
Pickaxe (Legendary) 1 ≈ 1/182 0.550%
Pickaxe (Epic) 1 ≈ 1/182 0.550%
Axe (Common) 1 ≈ 1/182 0.550%
Candlelight (Uncommon) 1 ≈ 1/190 0.525%
Sheriff Star (Legendary) 1 ≈ 1/190 0.525%
Coconut 1 ≈ 1/190 0.525%
Leveredge (Epic) 1 ≈ 1/200 0.500%
Dual Revolvers (Common) 1 ≈ 1/211 0.475%
Surcharge (Uncommon) 1 ≈ 1/222 0.450%
Axe (Epic) 1 ≈ 1/235 0.425%
Fish Bucket 1 ≈ 1/235 0.425%
Bridge (Common) 1 ≈ 1/250 0.400%
Breeze (Common) 1 ≈ 1/250 0.400%
Cube (Uncommon) 1 ≈ 1/267 0.375%
Geyser (Uncommon) 1 ≈ 1/267 0.375%
Cube (Rare) 1 ≈ 1/267 0.375%
Breeze (Uncommon) 1 ≈ 1/267 0.375%
Ward (Common) 1 ≈ 1/267 0.375%
Mino (Uncommon) 1 ≈ 1/267 0.375%
Rescue (Rare) 1 ≈ 1/286 0.350%
Portal (Uncommon) 1 ≈ 1/286 0.350%
Strikes (Uncommon) 1 ≈ 1/286 0.350%
Breeze (Legendary) 1 ≈ 1/308 0.325%
Drain (Common) 1 ≈ 1/308 0.325%
Leveredge (Legendary) 1 ≈ 1/308 0.325%
Wallo (Rare) 1 ≈ 1/308 0.325%
Corruption (Uncommon) 1 ≈ 1/308 0.325%
Dual Revolvers (Legendary) 1 ≈ 1/308 0.325%
Ritual (Uncommon) 1 ≈ 1/308 0.325%
Fireball (Legendary) 1 ≈ 1/308 0.325%
Wallo (Uncommon) 1 ≈ 1/308 0.325%
Surcharge (Rare) 1 ≈ 1/333 0.300%
Swap (Uncommon) 1 ≈ 1/333 0.300%
Banjo (Relic) 1 ≈ 1/333 0.300%
Strikes (Rare) 1 ≈ 1/333 0.300%
Detect Life (Uncommon) 1 ≈ 1/333 0.300%
Minigun (Legendary) 1 ≈ 1/333 0.300%
Surcharge (Common) 1 ≈ 1/333 0.300%
Firebeam (Uncommon) 1 ≈ 1/333 0.300%
Candlelight (Rare) 1 ≈ 1/364 0.275%
Ward (Uncommon) 1 ≈ 1/364 0.275%
Drain (Legendary) 1 ≈ 1/364 0.275%
Wallo (Common) 1 ≈ 1/364 0.275%
Bubble (Uncommon) 1 ≈ 1/364 0.275%
Corruption (Rare) 1 ≈ 1/364 0.275%
Surcharge (Legendary) 1 ≈ 1/364 0.275%
Thrower (Uncommon) 1 ≈ 1/364 0.275%
Fireball (Uncommon) 1 ≈ 1/364 0.275%
Boing (Uncommon) 1 ≈ 1/364 0.275%
Boing (Common) 1 ≈ 1/364 0.275%
Boing (Rare) 1 ≈ 1/364 0.275%
Minigun (Epic) 1 ≈ 1/364 0.275%
Paralyze (Uncommon) 1 ≈ 1/364 0.275%
Bridge (Uncommon) 1 ≈ 1/400 0.250%
Bandito (Uncommon) 1 ≈ 1/400 0.250%
Strikes (Legendary) 1 ≈ 1/400 0.250%
Thrower (Common) 1 ≈ 1/400 0.250%
Thrower (Rare) 1 ≈ 1/400 0.250%
Geyser (Epic) 1 ≈ 1/400 0.250%
Rescue (Common) 1 ≈ 1/400 0.250%
Rescue (Uncommon) 1 ≈ 1/400 0.250%
Mino (Legendary) 1 ≈ 1/400 0.250%
Contagion (Uncommon) 1 ≈ 1/400 0.250%
Wisp (Uncommon) 1 ≈ 1/444 0.225%
Cube (Epic) 1 ≈ 1/444 0.225%
Firebeam (Epic) 1 ≈ 1/444 0.225%
Pistolero (Legendary) 1 ≈ 1/444 0.225%
Detect Life (Common) 1 ≈ 1/444 0.225%
Doll (Uncommon) 1 ≈ 1/444 0.225%
Surcharge (Epic) 1 ≈ 1/444 0.225%
Pistolero (Common) 1 ≈ 1/444 0.225%
Mino (Common) 1 ≈ 1/444 0.225%
Decoyo (Uncommon) 1 ≈ 1/444 0.225%
Ward (Legendary) 1 ≈ 1/444 0.225%
Boing (Epic) 1 ≈ 1/444 0.225%
Swap (Rare) 1 ≈ 1/444 0.225%
Boing (Legendary) 1 ≈ 1/444 0.225%
Paralyze (Common) 1 ≈ 1/444 0.225%
Finger Guns (Epic) 1 ≈ 1/444 0.225%
Firebeam (Common) 1 ≈ 1/444 0.225%
Contagion (Rare) 1 ≈ 1/444 0.225%
Finger Guns (Uncommon) 1 ≈ 1/444 0.225%
Paralyze (Epic) 1 ≈ 1/444 0.225%
Portal (Rare) 1 ≈ 1/444 0.225%
Pistolero (Rare) 1 ≈ 1/444 0.225%
Brass Knuckles (Relic) 1 ≈ 1/444 0.225%
Detect Life (Rare) 1 ≈ 1/500 0.200%
Bubble (Rare) 1 ≈ 1/500 0.200%
Detect Life (Epic) 1 ≈ 1/500 0.200%
Drain (Uncommon) 1 ≈ 1/500 0.200%
Blizzard (Uncommon) 1 ≈ 1/500 0.200%
Corruption (Common) 1 ≈ 1/500 0.200%
Fireball (Rare) 1 ≈ 1/500 0.200%
Invisibility (Common) 1 ≈ 1/500 0.200%
Geyser (Rare) 1 ≈ 1/500 0.200%
Wallo (Epic) 1 ≈ 1/500 0.200%
Wisp (Common) 1 ≈ 1/500 0.200%
Finger Guns (Common) 1 ≈ 1/500 0.200%
Drain (Rare) 1 ≈ 1/500 0.200%
Pistolero (Uncommon) 1 ≈ 1/500 0.200%
Swap (Legendary) 1 ≈ 1/500 0.200%
Thrower (Legendary) 1 ≈ 1/500 0.200%
Corruption (Epic) 1 ≈ 1/571 0.175%
Thunderstrike (Uncommon) 1 ≈ 1/571 0.175%
Invisibility (Rare) 1 ≈ 1/571 0.175%
Thrower (Epic) 1 ≈ 1/571 0.175%
Ritual (Common) 1 ≈ 1/571 0.175%
Glaze (Uncommon) 1 ≈ 1/571 0.175%
Bridge (Rare) 1 ≈ 1/571 0.175%
Ritual (Rare) 1 ≈ 1/571 0.175%
Knife (Relic) 1 ≈ 1/571 0.175%
Ward (Rare) 1 ≈ 1/571 0.175%
Rain (Uncommon) 1 ≈ 1/571 0.175%
Breeze (Epic) 1 ≈ 1/571 0.175%
Blizzard (Common) 1 ≈ 1/571 0.175%
Strikes (Common) 1 ≈ 1/571 0.175%
Bubble (Common) 1 ≈ 1/571 0.175%
Mino (Rare) 1 ≈ 1/571 0.175%
Lasso (Relic) 1 ≈ 1/571 0.175%
Cube (Legendary) 1 ≈ 1/571 0.175%
Cube (Common) 1 ≈ 1/571 0.175%
Rescue (Epic) 1 ≈ 1/571 0.175%
Geyser (Legendary) 1 ≈ 1/571 0.175%
Doll (Epic) 1 ≈ 1/571 0.175%
Contagion (Legendary) 1 ≈ 1/667 0.150%
Fireball (Common) 1 ≈ 1/667 0.150%
Wisp (Rare) 1 ≈ 1/667 0.150%
Glaze (Epic) 1 ≈ 1/667 0.150%
Fury (Uncommon) 1 ≈ 1/667 0.150%
Doll (Rare) 1 ≈ 1/667 0.150%
Paralyze (Rare) 1 ≈ 1/667 0.150%
Strikes (Epic) 1 ≈ 1/667 0.150%
Candlelight (Epic) 1 ≈ 1/667 0.150%
Firebeam (Rare) 1 ≈ 1/667 0.150%
Bridge (Epic) 1 ≈ 1/667 0.150%
Rain (Rare) 1 ≈ 1/667 0.150%
Fireball (Epic) 1 ≈ 1/667 0.150%
Invisibility (Uncommon) 1 ≈ 1/667 0.150%
Drain (Epic) 1 ≈ 1/667 0.150%
Invisibility (Epic) 1 ≈ 1/800 0.125%
Bubble (Legendary) 1 ≈ 1/800 0.125%
Wallo (Legendary) 1 ≈ 1/800 0.125%
Portal (Common) 1 ≈ 1/800 0.125%
Pistolero (Epic) 1 ≈ 1/800 0.125%
Portal (Epic) 1 ≈ 1/800 0.125%
Firebeam (Legendary) 1 ≈ 1/800 0.125%
Fury (Legendary) 1 ≈ 1/800 0.125%
Wisp (Epic) 1 ≈ 1/800 0.125%
Bubble (Epic) 1 ≈ 1/800 0.125%
Decoyo (Common) 1 ≈ 1/800 0.125%
Breeze (Rare) 1 ≈ 1/800 0.125%
Mino (Epic) 1 ≈ 1/800 0.125%
Decoyo (Epic) 1 ≈ 1/800 0.125%
Paralyze (Legendary) 1 ≈ 1/800 0.125%
Ritual (Epic) 1 ≈ 1/800 0.125%
Wisp (Legendary) 1 ≈ 1/1000 0.100%
Corruption (Legendary) 1 ≈ 1/1000 0.100%
Decoyo (Legendary) 1 ≈ 1/1000 0.100%
Rescue (Legendary) 1 ≈ 1/1000 0.100%
Bandito (Epic) 1 ≈ 1/1000 0.100%
Portal (Legendary) 1 ≈ 1/1000 0.100%
Blizzard (Legendary) 1 ≈ 1/1000 0.100%
Glaze (Legendary) 1 ≈ 1/1000 0.100%
Candlelight (Common) 1 ≈ 1/1000 0.100%
Bandito (Rare) 1 ≈ 1/1000 0.100%
Thunderstrike (Common) 1 ≈ 1/1000 0.100%
Fury (Common) 1 ≈ 1/1000 0.100%
Bridge (Legendary) 1 ≈ 1/1000 0.100%
Blizzard (Rare) 1 ≈ 1/1000 0.100%
Finger Guns (Rare) 1 ≈ 1/1333 0.075%
Rain (Legendary) 1 ≈ 1/1333 0.075%
Detect Life (Legendary) 1 ≈ 1/1333 0.075%
Doll (Legendary) 1 ≈ 1/1333 0.075%
Ward (Epic) 1 ≈ 1/1333 0.075%
Fury (Epic) 1 ≈ 1/1333 0.075%
Glaze (Rare) 1 ≈ 1/1333 0.075%
Doll (Common) 1 ≈ 1/1333 0.075%
Contagion (Common) 1 ≈ 1/1333 0.075%
Bandito (Common) 1 ≈ 1/2000 0.050%
Thunderstrike (Epic) 1 ≈ 1/2000 0.050%
Glaze (Common) 1 ≈ 1/2000 0.050%
Rain (Common) 1 ≈ 1/2000 0.050%
Rain (Epic) 1 ≈ 1/2000 0.050%
Contagion (Epic) 1 ≈ 1/2000 0.050%
Swap (Epic) 1 ≈ 1/2000 0.050%
Swap (Common) 1 ≈ 1/2000 0.050%
Candlelight (Legendary) 1 ≈ 1/2000 0.050%
Decoyo (Rare) 1 ≈ 1/4000 0.025%
Invisibility (Legendary) 1 ≈ 1/4000 0.025%
Geyser (Common) 1 ≈ 1/4000 0.025%
Thunderstrike (Legendary) 1 ≈ 1/4000 0.025%
Finger Guns (Legendary) 1 ≈ 1/4000 0.025%
Ritual (Legendary) 1 ≈ 1/4000 0.025%
Bandito (Legendary) 1 ≈ 1/4000 0.025%
Fury (Rare) 1 ≈ 1/4000 0.025%
Thunderstrike (Rare) 1 ≈ 1/4000 0.025%

The god here also drops a page of the Ballade for Lonnie.