A relic: any weapon roll has a 1% chance to be a relic instead. It comes at the Relic rarity and hits as if it were 8 levels higher, but it can't be levelled up at a forge.
Damage by level
| Level | Damage a hit | Sustained DPS |
|---|---|---|
| 1 | 161 | 344 |
| 5 | 296 | 631.4 |
| 10 | 563 | 1202.6 |
| 15 | 970 | 2072.6 |
| 20 | 1911 | 4082 |
| 25 | 3293 | 7034.8 |
| 30 | 5675 | 12123.4 |
| 35 | 9780 | 20892.9 |
| 40 | 16854 | 36005.8 |
| 45 | 29045 | 62050.7 |
| 50 | 50055 | 106935.3 |
For a player of the same level. A weapon keeps the level it dropped at, but hits at no more than 2 levels above yours. Rarity perks, attachments and skills change the real numbers.
Where to find it
- Relic: 1 in 100 weapon rolls, anywhere
Found in chests
| Chest | Chance | Average count |
|---|---|---|
| Blackdeep Sanctum boss chest · Relic | ≈ 1/235 (0.425%) | 1.0 |
| Stonemoor Crypt boss chest · Relic | ≈ 1/286 (0.350%) | 1.0 |
| Bonewatch Tomb boss chest · Relic | ≈ 1/333 (0.300%) | 1.0 |
| Ashwatch Sanctum boss chest · Relic | ≈ 1/333 (0.300%) | 1.0 |
| Ashmire Sanctum boss chest · Relic | ≈ 1/364 (0.275%) | 1.0 |
| The Mainframe boss chest · Relic | ≈ 1/400 (0.250%) | 1.0 |
| Hollowwind Crypt boss chest · Relic | ≈ 1/444 (0.225%) | 1.0 |
| Ironholm Tomb boss chest · Relic | ≈ 1/500 (0.200%) | 1.0 |
| Shadowcrest Sanctum boss chest · Relic | ≈ 1/500 (0.200%) | 1.0 |
| Duskdeep Crypt boss chest · Relic | ≈ 1/667 (0.150%) | 1.0 |
| Shadowdeep Sanctum boss chest · Relic | ≈ 1/667 (0.150%) | 1.0 |
| Shrine of the Tuna chest · Relic | ≈ 1/1000 (0.100%) | 1.0 |
| Shrine of the Spidercrab chest · Relic | ≈ 1/1000 (0.100%) | 1.0 |
| Shrine of the Pufferfish chest · Relic | ≈ 1/2000 (0.050%) | 1.0 |
| Shrine of the Giant Piranha chest · Relic | ≈ 1/4000 (0.025%) | 1.0 |
| Shrine of the Old Pike chest · Relic | ≈ 1/4000 (0.025%) | 1.0 |
Possible perks
What this weapon can roll at each rarity, as the game words it. A crafted one also carries one of the crafted-only perks.
| Perk | Uncommon | Rare | Epic | Legendary |
|---|---|---|---|---|
| Perks it carries | 1 | 1 | 2 | 2 |
| Heavy Hitter | +8% damage | +12% damage | +16% damage | +20% damage |
| Swift | 10% faster swings | 15% faster swings | 20% faster swings | 25% faster swings |
| Long Reach | +10% reach | +15% reach | +20% reach | +25% reach |
| Headhunter | — | +35% headshot damage | +45% headshot damage | +55% headshot damage |
| Executioner | — | +30% damage to enemies under 30% health | +40% damage to enemies under 30% health | +50% damage to enemies under 30% health |
| Incendiary | — | hits burn for 12% of their damage a second, 3 s | hits burn for 15% of their damage a second, 3 s | hits burn for 20% of their damage a second, 3 s |
| Frostbite | — | hits chill and slow; 5 chills freeze for 2.0 s | hits chill and slow; 5 chills freeze for 2.75 s | hits chill and slow; 5 chills freeze for 3.5 s |
| Arc | — | every 3rd hit arcs to nearby enemies for 30% of it | every 3rd hit arcs to nearby enemies for 45% of it | every 3rd hit arcs to nearby enemies for 60% of it |
| Corrosive | — | hits melt for 4% of their damage a second, stacking; kills spill acid | hits melt for 5% of their damage a second, stacking; kills spill acid | hits melt for 6% of their damage a second, stacking; kills spill acid |
| Concussive | hits knock enemies back about 1.0 m | hits knock enemies back about 1.4 m | hits knock enemies back about 1.8 m | hits knock enemies back about 2.2 m |
| Leech | — | — | heals 3% of the damage dealt | heals 5% of the damage dealt |
| Cleave | — | — | — | hits strike every enemy close in front for 50% |
| Bloodbath | — | — | — | kills heal 6% of your health |
| Masterworkcrafted only | levelling it up takes 25% fewer materials | levelling it up takes 40% fewer materials | levelling it up takes 50% fewer materials | levelling it up takes 50% fewer materials |
| Steadfastcrafted only | +5% max health while held | +7% max health while held | +10% max health while held | +10% max health while held |
| Wardedcrafted only | 4% less damage taken while held | 6% less damage taken while held | 8% less damage taken while held | 8% less damage taken while held |
| Fleetfootcrafted only | +4% move speed while held | +6% move speed while held | +8% move speed while held | +8% move speed while held |
| Scholar's Markcrafted only | +4% XP while held | +6% XP while held | +8% XP while held | +8% XP while held |
| Prospectorcrafted only | +6% gold picked up while held | +10% gold picked up while held | +14% gold picked up while held | +14% gold picked up while held |