Runs at you and blows up, hurting other Cryptic caught in the blast too.
Where it camps
| Region | Its levels there | Share of camp members |
|---|---|---|
| Harbour Meadows | 3–6 (night +3) | 11.9% |
| Wraith Isle | 10–16 (night +3) | 10.2% |
| Hoarfrost Reach | 36–42 (night +3) | 5.15% |
| The Hollow March | 18–24 (night +3) | 8.11% |
| The Ashen Waste | 24–30 (night +3) | 8.15% |
| Emberfall Caldera | 42–48 (night +3) | 12.3% |
| The Sundown Barrens | 30–36 (night +3) | 5.62% |
Also in crypt rooms: 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12.
Drops
One roll a kill. Every row rolls on its own, so a kill can drop several. At night an island camp stands 3 levels higher than by day, and its table is read at that level: pick the risen level.
| Item | Quantity | Rarity | Chance |
|---|---|---|---|
| 1–2 | 1/4 | 25% | |
| 1 | 1/12 | 8.33% | |
| 1 | 1/12 | 8.33% | |
| 1 | 1/18 | 5.56% | |
| 1 | 1/12 | 8.33% | |
| 1 | 1/12 | 8.33% | |
| 1 | 1/18 | 5.56% | |
| 1 | 1/18 | 5.56% | |
| 1 | 1/6.5 | 15.4% | |
| 1 | 1/21.7 | 4.60% | |
| 1 | 1/40 | 2.50% | |
| Clothing (Common) | 1 | 1/80 | 1.25% |
| Clothing (Uncommon) | 1 | 1/273 | 0.367% |
| Clothing (Rare) | 1 | 1/2000 | 0.050% |
| 1 | 1/150 | 0.667% | |
| 1 | 1/2 | 50% |
Stats by level
| Level | Health | Hit | XP | XP (island camp) |
|---|---|---|---|---|
| 1 | 26 | 20 | 10 | 6 |
| 5 | 40 | 25 | 30 | 17 |
| 10 | 69 | 34 | 55 | 30 |
| 15 | 119 | 45 | 80 | 44 |
| 20 | 206 | 61 | 105 | 58 |
| 25 | 354 | 81 | 130 | 72 |
| 30 | 611 | 108 | 155 | 85 |
| 35 | 1053 | 145 | 180 | 99 |
| 40 | 1814 | 194 | 205 | 113 |
| 45 | 3127 | 260 | 230 | 127 |
| 50 | 5388 | 348 | 255 | 140 |
| 55 | 9286 | 465 | 280 | 154 |
A hit is one blow on a player of the same level (100 health at Lv 1, more as you level), before level-gap scaling, skills, blocks, shields and potions. Camp enemies don't grow with the party; bosses do.