How to Survive

No in-game description.

A fishing lure. See which fish bite on it on the fish page.

Dropped by

EnemyLevelsDayNightCrypt
Grunt1–161/8.21 – 1/26.61/8.21 – 1/26.61/20.5 – 1/66.6
Assassin1–161/6.57 – 1/21.31/6.57 – 1/21.31/16.4 – 1/53.3
Shielder1–161/6.57 – 1/21.31/6.57 – 1/21.31/16.4 – 1/53.3
Kamikaze1–161/8.21 – 1/26.61/8.21 – 1/26.61/20.5 – 1/66.6
Loot Goblin1–161/3.29 – 1/10.71/3.29 – 1/10.7—
Warden1–161/1.64 – 1/5.331/1.64 – 1/5.33—
Revolver1–161/8.21 – 1/26.61/8.21 – 1/26.61/20.5 – 1/66.6
Gunner1–161/6.57 – 1/21.31/6.57 – 1/21.31/16.4 – 1/53.3
DeadEye1–161/6.57 – 1/21.31/6.57 – 1/21.31/16.4 – 1/53.3
Grenadier1–161/6.57 – 1/21.31/6.57 – 1/21.31/16.4 – 1/53.3
Marauder1–161/6.57 – 1/21.31/6.57 – 1/21.3—

Odds per kill (per loot pile), across the levels that can drop it. Open an enemy for its exact table at each level.

Found in chests

ChestChanceAverage count
Shrine of the Old Pike chest≈ 1/4.0 (25%)1.0
Bonewatch Tomb boss chest≈ 1/4.06 (24.6%)1.0
Ashmoor Catacombs chest≈ 1/7.39 (13.5%)1.0
Shrine of the Giant Piranha chest≈ 1/12.3 (8.15%)1.0
Ironholm Tomb boss chest≈ 1/14.7 (6.83%)1.0

Sold by

TraderShopPriceStock a day
DotDot's Fish10 gold5
MagsMags' Fish & Lures10 gold3
MarjorieMarjorie's Tackle10 gold3

Traders' prices are before the Merchant skill. What they pay adds up across sales, fractions included.