Crypt 1, level 1, in Harbour Meadows. It has no god: its siege ends at a chest.
Who you fight
A siege starts with a short crypt (a room or two, a run of caves) before the open stage. The crypt's rooms hold Cryptic camps, the deeper rooms up to 2 levels higher than the crypt, and they drop their Crypt tables. Then the siege waves, which are Cryptic too and drop nothing. Melee mix in the deepest rooms:
| Enemy | Share |
|---|---|
| Grunt | 100% |
Gunmen: Revolver (100%).
Chest
Each player gets their own roll once per run. The table is estimated by opening it thousands of times with the game's own roll, with no siege artifacts; artifacts raise the weapon, attachment and lure chances and the gold. On top of it the chest usually holds a treasure map to the next crypt's treasure isle (not if you have already looted that isle or carry its map; the god before the last crypt gives a loose map instead).
| Item | Quantity | Rarity | Chance |
|---|---|---|---|
| 1 | ≈ Always | 100% | |
| ~1.5 | ≈ Always | 100% | |
| Clothing (Uncommon) | 1 | ≈ 1/1.42 | 70.6% |
| ~1.5 | ≈ 1/1.5 | 66.8% | |
| ~1.5 | ≈ 1/1.5 | 66.5% | |
| ~1.5 | ≈ 1/1.54 | 64.9% | |
| ~1.5 | ≈ 1/1.56 | 64.2% | |
| ~1.3 | ≈ 1/1.96 | 50.9% | |
| ~1.3 | ≈ 1/1.99 | 50.1% | |
| ~1.4 | ≈ 1/2.03 | 49.4% | |
| 1 | ≈ 1/2.12 | 47.1% | |
| ~6.0 | ≈ 1/2.71 | 36.9% | |
| Clothing (Common) | 1 | ≈ 1/3.4 | 29.4% |
| 1 | ≈ 1/7.39 | 13.5% | |
| Better Quiver | 1 | ≈ 1/7.53 | 13.3% |
| 1 | ≈ 1/8.35 | 12% | |
| 1 | ≈ 1/8.44 | 11.8% | |
| 1 | ≈ 1/8.75 | 11.4% | |
| 1 | ≈ 1/19.6 | 5.10% | |
| 1 | ≈ 1/23 | 4.35% | |
| 1 | ≈ 1/25.5 | 3.92% | |
| 1 | ≈ 1/26.5 | 3.77% | |
| 1 | ≈ 1/31.5 | 3.17% | |
| 1 | ≈ 1/36.4 | 2.75% | |
| 1 | ≈ 1/36.7 | 2.73% | |
| 1 | ≈ 1/40 | 2.50% | |
| 1 | ≈ 1/100 | 1.00% | |
| 1 | ≈ 1/103 | 0.975% | |
| 1 | ≈ 1/108 | 0.925% | |
| 1 | ≈ 1/114 | 0.875% | |
| 1 | ≈ 1/125 | 0.800% | |
| 1 | ≈ 1/125 | 0.800% | |
| 1 | ≈ 1/125 | 0.800% | |
| 1 | ≈ 1/129 | 0.775% | |
| 1 | ≈ 1/133 | 0.750% | |
| 1 | ≈ 1/138 | 0.725% | |
| 1 | ≈ 1/143 | 0.700% | |
| 1 | ≈ 1/148 | 0.675% | |
| 1 | ≈ 1/148 | 0.675% | |
| 1 | ≈ 1/148 | 0.675% |
1 rarer finds (each under 0.575%)
| Item | Quantity | Rarity | Chance |
|---|---|---|---|
| 1 | ≈ 1/174 | 0.575% |