How to Survive

A sniper: a red line aims at you for 3.4 s before each shot, and walls block it. Only one DeadEye aims at a time.

Where it camps

RegionIts levels thereShare of camp members
Wraith Isle14–16 (night +3)3.38%
Hoarfrost Reach36–42 (night +3)18%
The Hollow March18–24 (night +3)8.11%
The Ashen Waste24–30 (night +3)13.6%
Emberfall Caldera42–48 (night +3)9.80%
The Sundown Barrens30–36 (night +3)16.9%

Also in crypt rooms: 4, 5, 6, 7, 8, 9, 10, 11, 12.

Drops

One roll a kill. Every row rolls on its own, so a kill can drop several. At night an island camp stands 3 levels higher than by day, and its table is read at that level: pick the risen level.

ItemQuantityRarityChance
Gold 5–9 1/3 33.3%
Cloth 1–2 1/14.8 6.77%
Bone 1–2 1/10 9.97%
Hide 1–2 1/14.8 6.77%
Feather 1–2 1/14.8 6.77%
Deadwood Log 1–2 1/14.8 6.77%
Coal 1–2 1/14.8 6.77%
Grave Dust 1–2 1/10 9.97%
Shroud Linen 1–2 1/14.8 6.77%
Ectoplasm 1–2 1/29 3.45%
Standard Lure 1 1/6.57 15.2%
Professional Lure 1 1/16.2 6.17%
Standard Boss Lure 1 1/59 1.69%
Scientific Lure 1 1/91.2 1.10%
Crab Carcass 1 1/365 0.274%
Empty Beer Can 1 1/365 0.274%
Leech Bait 1 1/365 0.274%
Gold 12–18 1/60 1.67%
Clothing (Common) 1 1/46.7 2.14%
Clothing (Uncommon) 1 1/159 0.629%
Clothing (Rare) 1 1/1167 0.086%
Treasure map 1 1/90 1.11%
Scope Lens 1 1/3 33.3%

Stats by level

LevelHealthHitXPXP (island camp)
1110223519
51702810558
1029337193106
1550550280154
2087067368202
25150089455250
302584119543299
354454160630347
407676213718395
4513228286805443
5022796382893491
5539286512980539

A hit is one blow on a player of the same level (100 health at Lv 1, more as you level), before level-gap scaling, skills, blocks, shields and potions. Camp enemies don't grow with the party; bosses do.