How to Survive

No in-game description.

A fishing lure. See which fish bite on it on the fish page.

Dropped by

EnemyLevelsDayNightCrypt
Grunt17–551/73.91/73.91/185
Assassin17–551/59.11/59.11/148
Shielder17–551/59.11/59.11/148
Kamikaze17–551/73.91/73.91/185
Loot Goblin17–551/29.51/29.5—
Warden17–551/14.81/14.8—
Revolver17–551/73.91/73.91/185
Gunner17–551/59.11/59.11/148
DeadEye17–551/59.11/59.11/148
Grenadier17–551/59.11/59.11/148
Marauder17–551/59.11/59.1—

Odds per kill (per loot pile), across the levels that can drop it. Open an enemy for its exact table at each level.

Found in chests

ChestChanceAverage count
Bonewatch Tomb boss chest≈ Always (100%)1.0
Shrine of the Tuna chest≈ Always (100%)1.0
Shrine of the Goblin Shark chest≈ Always (100%)1.0
Shrine of the Pufferfish chest≈ Always (100%)1.0
Shrine of the Spidercrab chest≈ Always (100%)1.0
Ashmire Sanctum boss chest≈ 1/32.5 (3.08%)1.0
Duskdeep Crypt boss chest≈ 1/33.9 (2.95%)1.0
Hollowwind Crypt boss chest≈ 1/34.5 (2.90%)1.0
Ashwatch Sanctum boss chest≈ 1/36.7 (2.73%)1.0
Shadowdeep Sanctum boss chest≈ 1/36.7 (2.73%)1.0
Blackdeep Sanctum boss chest≈ 1/38.8 (2.57%)1.0
Shadowcrest Sanctum boss chest≈ 1/41.2 (2.43%)1.0
The Mainframe boss chest≈ 1/41.2 (2.43%)1.0
Stonemoor Crypt boss chest≈ 1/47.1 (2.13%)1.0

Sold by

TraderShopPriceStock a day
AbeAbe's Odds & Ends150 gold1
DutchDutch's Bait & Tackle150 gold1

Traders' prices are before the Merchant skill. What they pay adds up across sales, fractions included.