How to Survive

A desert gem, and it pays for any gem. The archer's set is cut round it.

Dropped by

EnemyLevelsDayNightCrypt
Grunt30–551/2001/2001/500
Assassin30–551/2001/2001/500
Shielder30–551/2001/2001/500
Kamikaze30–551/2001/2001/500
Loot Goblin30–551/2001/200—
Warden30–551/2001/200—
Revolver30–551/2001/2001/500
Gunner30–551/2001/2001/500
DeadEye30–551/2001/2001/500
Grenadier30–551/2001/2001/500
Marauder30–551/2001/200—

Odds per kill (per loot pile), across the levels that can drop it. Open an enemy for its exact table at each level.

Found in chests

ChestChanceAverage count
Shrine of the Goblin Shark chest≈ 1/5.79 (17.3%)1.0
Shrine of the Pufferfish chest≈ 1/6.93 (14.4%)1.1
Ashwatch Sanctum boss chest≈ 1/11.3 (8.85%)1.0
The Mainframe boss chest≈ 1/12 (8.30%)1.0
Blackdeep Sanctum boss chest≈ 1/12.6 (7.92%)1.0
Shadowcrest Sanctum boss chest≈ 1/13.2 (7.58%)1.0
Shadowdeep Sanctum boss chest≈ 1/13.4 (7.47%)1.0
Duskdeep Crypt boss chest≈ 1/14.3 (6.98%)1.0

Used in

Traders' prices are before the Merchant skill. What they pay adds up across sales, fractions included.