How to Survive

A stick of dynamite: light it, throw it, stand back. It keeps its level like a weapon and its blast hits everything caught in it at once, for about eight seconds' worth of a same-level heavy gun. One stick, one use. A player caught in the blast, the thrower included, loses 40% of their health instead.

Damage by level

LevelBlastSustained DPS
1576—
5890—
101534—
152644—
204557—
257853—
3013533—
3523322—
4040192—
4569265—
50119369—

For a player of the same level. A weapon keeps the level it dropped at, but hits at no more than 2 levels above yours. Rarity perks, attachments and skills change the real numbers.

Crafting

Alchemy Table · made at your level

Your levelMaterials
1–9Black Powder ×2Blasting Charge ×2Rope
10–17Blasting Charge ×3Grave Dust ×2Rope
18–29Blasting Charge ×3RopeBrimstone ×2
30–35Blasting Charge ×4Copper IngotBrimstone ×2
36–41Blasting Charge ×4Frost ShardBrimstone ×3
42–47Blasting Charge ×5Magma CoreBrimstone ×3
48–55Blasting Charge ×5CoolantBrimstone ×3

Alchemy table · a stick at your level. Light it, throw it, stand back.

Sold by

TraderShopPriceStock a day
TorvaldTorvald, Smith75 gold2
WadeWade, Gunsmith75 gold2
Halvard (smith)Halvard, Smith75 gold2
SilasSilas, Gravedigger75 gold2
CutterCutter's Arms75 gold2