How to Survive

Provisions (Marla's Mercantile) · Desert Isle (3rd island), Sidewinder (far-end exit town on the west shore).

Shop

Stock refills at 6:00 once a full day of play has passed. Prices are before the Merchant skill; a weapon is priced by its level (shown at Lv 1) and rarity.

ItemPriceStock
Tent35 gold2
Iron Ore5 gold10
Coal4 gold10
Copper Ore8 gold10
Campfire10 gold3
Axe100 gold2
Pickaxe100 gold2
Stick2 gold20
Stone2 gold20
Plant1 gold10
Fiber3 gold10
Cloth3 gold10
Bone3 gold10
Hide4 gold10
Deadwood Log3 gold10
Feather4 gold10
Rope9 gold5
Scroll of Forgetting500 gold2
Scroll of Holding1500 gold1
Camera75 gold1
Pocketwatch50 gold1
A piece of clothing (Uncommon or Rare)—1
A piece of clothing (Uncommon or Rare)—1

Buys survival gear (tents, campfires, clothes, potions), materials for 90% of their worth, and anything else worth gold for 35%.

Talk

  1. “Name's Marla. I run the mercantile. Mercantile's a fancy word for store. I put it on the sign because I paid for the extra letters. I'm not taking them down now.”
  2. “This is Sidewinder. Named after the snake. Moves sideways. So does the town, a little, every time the wind comes up. Nobody's measured it. We don't want to know.”
  3. “I sell the Scroll of Forgetting. Read it and you forget what you've learned and start again. Folks buy it after a bad night at the casino over in Last Chance. Doesn't work on that. I tell them. They buy it anyway.”
  4. “You'll want a tent if you're heading north. It's cold up there. Snow. I've never seen snow. Fella described it to me once. Sounded like sand that gave up.”
  5. “I'll buy what you bring. Not for much. Out here everything's worth a little less. It's the sun. It fades the price right off things.”
  6. “Last crypt on the island's just inland, up the rise. Something in there shoots. A lot. Fella came out of there looking like a cheese grater. Bought a bandage. I sold him one bandage. He needed forty. I didn't have forty. I had one.”

Shop greetings

  • “Mercantile. Everything you need. Most things you don't. A couple of things nobody needs. Those are the expensive ones.”
  • “Back again. Good. The tumbleweeds don't buy much.”

Quips

After you buy

  • “There you go. Use it well. Or use it badly. Just use it. Things go to waste out here.”
  • “Sold. That's a fair price. I know because I asked myself, and I said yes.”

When you can't afford it

  • “You're short. Gold, I mean. Everybody out here's short on something. Usually shade.”

When your bag is full

  • “Your bag's full. You can leave something here. I'll sell it back to you. That's how I got most of my stock.”

After you sell

  • “I'll take it. I'll put it in the window. There's no window. I'll put it where the window would be.”

When it is sold out

  • “That's gone. More tomorrow. Wagon comes in. There's no wagon. But more comes in.”

When they don't buy it

  • “I can't give you anything for that. Not even sympathy. I'm all out. Sun dried it up.”

When you walk off mid-sentence

  • “Go on, then. I'll mark you down as browsing.”
  • “Leaving. Sure. The sun's not going anywhere. Neither am I.”
  • “Bye, now. Come back when you need something. You always need something. That's the business.”