How to Survive

Hobb's old bow. It shoots his net arrows and nothing else. He says it's the company's.

Damage by level

LevelDamage a hitSustained DPS
100
500
1000
1500
2000
2500
3000
3500
4000
4500
5000

For a player of the same level. A weapon keeps the level it dropped at, but hits at no more than 2 levels above yours. Rarity perks, attachments and skills change the real numbers.

Possible perks

What this weapon can roll at each rarity, as the game words it. A crafted one also carries one of the crafted-only perks.

PerkUncommonRareEpicLegendary
Perks it carries1122
Heavy Hitter+8% damage+12% damage+16% damage+20% damage
Fast Reload15% faster reload22% faster reload30% faster reload35% faster reload
Hair Trigger10% faster fire rate15% faster fire rate20% faster fire rate25% faster fire rate
Headhunter—+35% headshot damage+45% headshot damage+55% headshot damage
Executioner—+30% damage to enemies under 30% health+40% damage to enemies under 30% health+50% damage to enemies under 30% health
Incendiary—hits burn for 12% of their damage a second, 3 shits burn for 15% of their damage a second, 3 shits burn for 20% of their damage a second, 3 s
Frostbite—hits chill and slow; 5 chills freeze for 2.0 shits chill and slow; 5 chills freeze for 2.75 shits chill and slow; 5 chills freeze for 3.5 s
Arc—every 3rd hit arcs to nearby enemies for 30% of itevery 3rd hit arcs to nearby enemies for 45% of itevery 3rd hit arcs to nearby enemies for 60% of it
Corrosive—hits melt for 4% of their damage a second, stacking; kills spill acidhits melt for 5% of their damage a second, stacking; kills spill acidhits melt for 6% of their damage a second, stacking; kills spill acid
Concussivehits knock enemies back about 1.0 mhits knock enemies back about 1.4 mhits knock enemies back about 1.8 mhits knock enemies back about 2.2 m
Explosive Rounds———every 4th hit explodes for 40% of its damage
Masterworkcrafted onlylevelling it up takes 25% fewer materialslevelling it up takes 40% fewer materialslevelling it up takes 50% fewer materialslevelling it up takes 50% fewer materials
Steadfastcrafted only+5% max health while held+7% max health while held+10% max health while held+10% max health while held
Wardedcrafted only4% less damage taken while held6% less damage taken while held8% less damage taken while held8% less damage taken while held
Fleetfootcrafted only+4% move speed while held+6% move speed while held+8% move speed while held+8% move speed while held
Scholar's Markcrafted only+4% XP while held+6% XP while held+8% XP while held+8% XP while held
Prospectorcrafted only+6% gold picked up while held+10% gold picked up while held+14% gold picked up while held+14% gold picked up while held