How to Survive

Townsfolk (old-timer) · West Isle (2nd island), Rustwater (far-end exit town under the Spires) (seated).

Talk

  1. “They call me Old Moss. Because I'm old. And I don't move much. Things grow on you out here if you sit long enough. I've sat long enough.”
  2. “This is Rustwater. Folks named it after the water. It's rusty. Nobody knows why. There's no iron in it. There's no anything in it. Including fish. Mostly.”
  3. “Up the hill there's the last crypt on this island. Something big and shiny lives at the bottom. Fella went down there with a lantern. Came back up with no lantern. Said the thing reflected it back at him so hard he dropped it. That's a strange way to lose a lantern. But I believe him.”
  4. “Over the water south-west there's another island. All sand. A town on it called Last Chance. I've never been. Name puts me off. I'm not ready for my last chance. I'm still working through my first one.”
  5. “Back the other way is Ashen Landing, where the boats come in. Long walk through the fog. I did it once. Got here. Sat down. Never got back up. That's not a sad story. It's a nice bench.”
  6. “Reuben on the dock will give you a boat if you know how they're made. He won't tell you how they're made. That's the funny thing about Reuben. Well, it's not funny. But it's a thing.”
  7. “Nell sells salvage. Cutter sells swords and boxes. Ira plays the piano in the chapel. I sit. Every town needs somebody who sits. Otherwise who'd notice everything.”

When you walk off mid-sentence

  • “Leaving. Sure. I'll finish the story to the well. It's heard it. It doesn't mind.”
  • “Go on. I've got nowhere to be. I've had nowhere to be for thirty years.”
  • “Fine. The fog listens. It doesn't nod, but it listens.”