How to Survive

Dock boatman (Wes's Boats) · Desert Isle (3rd island), Sidewinder (far-end exit town on the west shore), dock (seated).

Shop

Stock refills at 6:00 once a full day of play has passed. Prices are before the Merchant skill; a weapon is priced by its level (shown at Lv 1) and rarity.

ItemPriceStock
Boat—1
Single Engine600 gold1
Double Engine1500 gold1

Buys boat parts for 90% of their worth, and anything else worth gold for 35%.

Talk

  1. “Wes. I give out boats. One each, free. Most folks who come this far want to keep going. North, mostly. I don't ask why. Asking takes energy.”
  2. “North over the water's the Alpine Isle. Snow. A town up in the mountains called Rimeholt. Cold enough to freeze your boat to the dock. Then it's a dock. Hard to sail a dock.”
  3. “Lose your boat, call her in. She'll come right to this dock. Faster than I would. Anybody's faster than I would.”
  4. “I sleep a lot. People say that's not much of a job. I say I'm guarding the boats. Nobody's stolen one. So I'm doing great. I'm doing great with my eyes closed.”

Shop greetings

  • “Boats. One each, free. Engines cost gold. I didn't set the prices. I'd set them lower. Then I'd have to make change. That's work.”
  • “Back again. She sink? Just call her. She'll come up. Boats are like that. So's trouble.”

Quips

After you buy

  • “There's your engine. Faster boat. Same cold up north, though. You just get to it sooner.”

When you can't afford it

  • “You're short. Engines cost what they cost. The sun doesn't do discounts. It does sunburns. Those are free.”

When you claim your boat

  • “There she is. Free. She's a good boat. Better than the dock. The dock just sits there. Like me.”

When your bag is full

  • “Bag's full. Make room. I'd hold something, but I'd fall asleep and drop it.”

When you lack the recipe

  • “Not until you know how a boat's built. Gus's rule. I don't know Gus. But I know his rule. That's enough for out here.”

When you already have a boat

  • “You've got a boat. Call her. Nobody needs two boats. Nobody needs two of anything. Except naps.”

After you sell

  • “I'll take it. I'll leave it on the dock. Somebody'll want it. Probably while I'm asleep.”

When it is sold out

  • “That's gone for today. More tomorrow. Tomorrow comes. It always does. Usually while I'm asleep.”

When they don't buy it

  • “Can't use that. If it doesn't float, it's no good to me. That doesn't float. I'd check, but it's hot.”

Before you can build a boat

  • “Wes. I give out boats. Not to you. Not yet. You've got to know how a boat's built. Gus's rule. Fella in Gallows Rest. I've never been there. I've never been anywhere. But I've heard of his rule.”
  • “No plans, no boat. I'd make an exception, but exceptions take energy. It's hot. I'm saving mine.”

Once you can

  • “Heard Gus got his plans back. Heard it was you. News travels slow out here. Like everything else. Like me. Anyway, you get a boat. Free. Don't tell anybody. Well, tell them. They get one too.”

Calling your boat

  • “Here she comes. Bit of sand on the deck. That's not dirt. That's the desert hitching a ride.”
  • “There she is. She'll take you north. She doesn't like the cold. She'll go anyway. That's loyalty. Or wood. One of the two.”

When you walk off mid-sentence

  • “Huh. Gone. I was about to say something good. I'll save it.”
  • “Walk off, then. It's too hot to chase you. It's too hot to do most things.”
  • “Bye. I'm gonna close my eyes for a minute. Not because of you. Mostly not because of you.”