Dock boatman (Gus, Boatwright) · Big island (Wraith Isle, west end), Gallows Rest, dock (seated).
Quests
- The Missing Boatman (gives it)
Shop
Stock refills at 6:00 once a full day of play has passed. Prices are before the Merchant skill; a weapon is priced by its level (shown at Lv 1) and rarity.
| Item | Price | Stock |
|---|---|---|
| — | 1 | |
| 600 gold | 1 | |
| 1500 gold | 1 |
Buys boat parts for 90% of their worth, and anything else worth gold for 35%.
Talk
- “One boat each. Free. People ask how I stay in business giving boats away. I don't. Look around. Does this look like a business?”
- “West of the islet, across the water, there's another island. Grey, then red. Dead, then deader. I've never been. I've been to the edge of the dock. That's far enough for a man my age.”
- “Treat her well. She's a boat. She can't love you back. But she'll keep you out of the water, and that's more than most people will do.”
- “Lose track of your boat, come see me. Or any fella sitting on a dock. Hold on a second and she'll come in. Boats know their owners. Like dogs. Wetter dogs.”
Shop greetings
- “It came back to me. All of it. The planks, the nails, which end goes in the water. Mostly that last one.”
- “Boats. Real ones. They float. I checked. First one's free. There's no second one. That's the deal.”
Quips
After you buy
- “That engine'll get you there faster. Where you're going, I'm not sure faster is better. But it's faster.”
When you can't afford it
- “That's more gold than you've got. Engines are dear. The boat's free. That's how they get you.”
When you claim your boat
- “She's yours. Free. Name her something nice. Not after an ex. That's bad luck. Also bad taste.”
When your bag is full
- “Your bag's full. Make room for the engine. It's heavy. It's mostly engine.”
When you lack the recipe
- “Not without my plans. I'd just be guessing. I've seen guessing. It sinks.”
When you already have a boat
- “You've got a boat. One's the limit. People ask why. Because two's a fleet, and then you're a navy, and then there's paperwork.”
After you sell
- “I'll give you that for it. Wood's wood.”
When it is sold out
- “No more engines today. I build one a day. Two on a good day. I haven't had a good day.”
When they don't buy it
- “That's not worth anything to a boatwright. Or to a person, really.”
Before you can build a boat
- “Name's Gus. I build boats. Built. I built boats. Then my plans went missing. Fella in the big house on the islet has them. He raises the dead. Turns out he also borrows paperwork.”
- “I can't do it without the plans. People say, Gus, you've built a hundred boats, you know how. I say I've eaten a thousand sandwiches. Couldn't tell you how they make bread.”
- “Go over to the islet, deal with that fella, and I'll build you a boat. If you go over and don't come back, I'll keep your spot on the dock warm. Nobody'll take it. Nobody comes out here.”
- “You can't get off this island without a boat. Unless you swim. I've seen people try. I've seen them stop.”
- “People ask why I sit on a dock with no boats. I say a man's got to sit somewhere. I sat in a chair once. Didn't care for it. Felt too much like a decision.”
Once you can
- “You dealt with the fella on the islet. My plans washed up on the dock this morning. My own handwriting. Terrible. No wonder I couldn't remember anything, I couldn't read it the first time. Anyway, you've got a boat.”
- “So he's done, the fella on the islet. I won't ask how. Partly because I don't want to know. Mostly because I don't want to know. It all came back to me. You've got a boat.”
Calling your boat
- “There she is. Came right in. Better than my kids.”
- “Here she comes. I didn't do anything. I just sat here. That's most of the job.”
When you walk off mid-sentence
- “Off you go. Like a boat with no anchor. I'd know. I build 'em that way.”
- “Rude. I've had seagulls stay longer. And they only come for the bread.”
- “Well. Fine. I was just getting to the anchors. Nobody ever stays for the anchors.”