Smokehouse (Ida's Smokehouse) · Cinder Isle (5th island, volcano), Cinderhold (forge town).
Shop
Stock refills at 6:00 once a full day of play has passed. Prices are before the Merchant skill; a weapon is priced by its level (shown at Lv 1) and rarity.
| Item | Price | Stock |
|---|---|---|
| 116 gold | 7 | |
| 347 gold | 7 | |
| 63 gold | 7 | |
| 188 gold | 7 | |
| 63 gold | 7 | |
| 188 gold | 7 |
Buys fish, rods and lures for 90% of their worth, and anything else worth gold for 35%.
Talk
- “Ida. I smoke fish. Out here you don't need a smokehouse. You just hang the fish outside and wait. The island does the rest. I just put up a shed so people would pay me.”
- “Cook your fish before you sell it to me, I pay more. Although around here a fish cooks itself if you put it down too long. So it's more of a timing thing.”
- “The deep ones come up near the vents. Big ugly things with lights on their heads. I don't know why a fish needs a light. Maybe it's reading.”
- “People say the fish taste like smoke. Everything here tastes like smoke. The bread tastes like smoke. My tea tastes like smoke. I had a dream last week. That tasted like smoke too.”
- “Sunfish. Out here. They come for the warm water. Nobody told them about the rest. Nobody tells a sunfish anything. They don't listen.”
Shop greetings
- “Smoked, fresh or smoked. Mostly smoked. The fresh ones get smoked on the way out the door.”
- “Back again. Bring me something with fins. Or don't. The sea's not going anywhere. Neither am I.”
Quips
After you buy
- “There you go. Eat it while it's warm. Which is always, here.”
- “Good fish. Caught it myself. Off the beach. It was easy. It was half cooked already.”
When you can't afford it
- “You're short. Go catch something. Then you can afford something I caught. Fishing's a circle. A smoky circle.”
When your bag is full
- “Bag's full. Eat something. That's my answer to everything. It's not always right. But you're never hungry.”
After you sell
- “Nice one. It'll go on the rack. The rack's full. I'll find room. There's always room for fish.”
When it is sold out
- “That's the last of it. More tomorrow. The sea gives up a few a day. It's not generous. It's the sea.”
When they don't buy it
- “I can't use that. It's not a fish. I checked. It didn't have any fins. That's usually the giveaway.”
When you walk off mid-sentence
- “You go? Okay. The fish stay. The fish always stay. They don't have a choice.”
- “Walking away in the middle. My mother did this. She lived to a hundred and two.”
- “Fine. I talk to the smoke. The smoke leaves too, but slowly. More polite.”